Bad Samaritans: Child Friendly version! Gameplay mode 1/6

Are you ready to play Bad Samaritans a little bit different?

In 6 video’s, we will show you 6 different modes to play Bad Samaritans. From two-player games to roleplaying games and many more.

Watch our latest video in which we tell you how to make our game available for kids of 12 years and older:

Don’t feel like watching? Don’t worry! Here are the steps explained:

To make the game child friendly, for ages 12 and up, we recommend removing a few cards.
Mind you! It’s still very important to check the deck for any cards that could be harmful to your children specifically yourself and remove those.

To start off please remove the following cards, to do with drugs:
-The power to conceal drugs on a charter flight

We think these cards are harmful because most kids should not be exposed to anything to do with drugs, and most movies or TV shows with drugs usually have a 16+ advised age for this reason.

The next pair of cards have a bit of gore in them:
-The power to survive your daily hanging after stealing
-The power to saw off both feet and still carry on

We advise removing these two cards from the Powers & Spells deck.

Remove the following Characters:
-Loud & Obnoxious Courtney
-Captain Whiskybeard

Courtney promotes guns, violence and lifts her middle finger, which can be harmful and Captain Whiskybeard is a little bit less fun without the drugs cards to strengthen his ability.

Finally, remove this Scenario:
-Highschool Shootout

We had our doubts about this scenario ourselves but decided to keep it in any way since it’s a 16+ game. For kids, however, we think it’s not a save card to keep in the deck.

These are the cards we recommend removing from the deck. As stated before it is up to you as parents to check the full game for any cards you might feel are not age-appropriate.

Have fun playing with your kids!

P.S. This game mode can be combined with the upcoming game modes. Keep an eye out for the rest!

Meet the makers

It all started when Gils decided to create a superhero based card game. The idea was to have a game based on scenarios (problems) and having superpowers in your hand that you would need to solve them. With his very twisted brain, Gils quickly created cards that didn`t fit in a game of heroes. It was soon decided that this was not a game of justice but a game of injustice!

Vincent joined the team because of his many years of experience as an illustrator and graphic designer. The two cousins decided to catch up, and when Vincent played the game, he was hooked and couldn’t resist drawing such an artistic game.


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