How to play
For more detailed info check out our gameplay video
1
Decide your play time

For a short game play up to 8 victory points, For medium go for 10 victory points and Long 12 victory points. We recommend playing up to 8 points on your first game and to shout at someone if they’re crazy slow.
2
SET UP THE GAME

Make 3 stacks of cards faced down. one with the Spells & Powers cards, one with the Characters and one with the Scenarios. Characters have a purple card back, Powers and spells red and scenario’s yellow.
3
EVERYONE DRAWS A CHARACTER

Everyone draws a character and puts it in front of them face-up. Characters have an ability that can be used at any time its conditions are met. For more info about the characters and their abillities click here
4
DRAW 7 POWERS & SPELLS CARDS

Powers have a power level of certain types detailed on the card. If the power level of your combined power of 1 type is higher than the difficulty level of the scenario you can defeat it. Mind you that you can only have two powers in front of you at any time unless a card lets you have more. You can discard powers as many times as you want when it’s your time to act to put new powers on the table.

Spells can be used when it’s your time to act unless they say otherwise, they literally say what they can be used for, when and how.
5
Draw a scenario
The stupidest player can start by drawing a scenario face-up; they must then read the full card out loud. Scenario’s have a difficulty level, a number of victory points and a type requirement; they also have a special effect that happens when the scenario starts.

Possible Type Requirements

Special Rules
• The player voted most stupid starts the game.
• If you don’t agree on the effect of a card, shout until you do.
• There are cards that let you draw a second character, this means you have the ability of both of them. If you die, they both die. Should you be so lucky to get the chance to use a second character card twice you are allowed to have three characters.
Meet the makers
It all started when Gils decided to create a superhero based card game. The idea was to have a game based on scenarios (problems) and having superpowers in your hand that you would need to solve them. With his very twisted brain, Gils quickly created cards that didn`t fit in a game of heroes. It was soon decided that this was not a game of justice but a game of injustice!
Vincent joined the team because of his many years of experience as an illustrator and graphic designer. The two cousins decided to catch up, and when Vincent played the game, he was hooked and couldn’t resist drawing such an artistic game.
GET IN TOUCH
Want to be a reseller or have a question about the game?
Contact us at thechimp@bad-samaritans.com
